<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Cosmic Accretion Devlog - itch.io</title><link>https://jbalde.itch.io/cosmic-accretion</link><description>Shoot meteorites to grow planets, moons, and stars in a living solar system that evolves on its own.</description><item><guid>https://jbalde.itch.io/cosmic-accretion/devlog/1487081/devlog-002-web-saves-10-languages-and-the-unicode-rabbit-hole</guid><title>Devlog #002 — Web Saves, 10 Languages, and the Unicode Rabbit Hole</title><link>https://jbalde.itch.io/cosmic-accretion/devlog/1487081/devlog-002-web-saves-10-languages-and-the-unicode-rabbit-hole</link><pubDate>Sat, 11 Apr 2026 22:43:00 GMT</pubDate><category>devlog</category><description><![CDATA[<p>English The Broken Web Export Someone played the game on itch.io, refreshed the page, and everything was gone. I knew this was coming — I&#039;d been ignoring it — but seeing it happen made it feel urg...</p>]]></description></item><item><guid>https://jbalde.itch.io/cosmic-accretion/devlog/1486529/devlog-001-building-cosmic-accretion-from-scratch</guid><title>Devlog #001 — Building Cosmic Accretion From Scratch</title><link>https://jbalde.itch.io/cosmic-accretion/devlog/1486529/devlog-001-building-cosmic-accretion-from-scratch</link><pubDate>Sat, 11 Apr 2026 09:50:56 GMT</pubDate><category>devlog</category><description><![CDATA[<p>English The Idea I wanted to make an incremental game that felt alive. Not a clicker where you tap a cookie or a factory sim buried in menus — something visual, something that reacts to everything y...</p>]]></description></item></channel></rss>